- 1h
- 10m
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An evening at the alchemist's workbench
This alchemist's workshop is a stone room full of bubbling glass on a winter evening, and it runs free of charge in your browser. Flasks and tubes simmer over small flames along the workbench. They gurgle and pop with bright, glassy bubbles.
Beside you, a pestle cracks hard seeds with a few sharp taps, then grinds them down in a stone mortar. The gritty scraping goes round and round. Clear drops fall from a glass tube into a flask, one by one, and small vials clink into their rack.
Across the room, a piece of red-hot iron plunges into a bucket of water. A loud hiss of steam fills the room and makes you flinch. It dies away to a soft sizzle, and the coal fire hisses on in the grate. Someone pours ale from a clay jug into a tankard, and the evening's work goes on.
If the gritty grinding is too much, choose Without the grinding. Flasks and fire only keeps just the bubbling glass and the coal fire.
What you hear in the alchemist's workshop
- Glass flasks bubbling: Several glass flasks and tubes bubble gently over small flames, with bright gurgles and tiny pops close by. Plays all the time.
- Coal fire in the grate: Coal glows in an iron grate across the room with a quiet, steady hiss. Plays all the time.
- Grinding in a stone mortar: A stone pestle grinds dry herbs and crystals in a heavy mortar, a gritty scrape that goes round and round. Plays at random moments, about twice every 10 minutes.
- Pestle tapping and grinding: A few sharp taps crack hard seeds in a small mortar, followed by a rough, gritty grind. Plays at random moments, about twice every 10 minutes.
- Glass vials clinking: Small glass vials are set into a metal rack one after another with light clinks. Plays at random moments, about twice every 10 minutes.
- Liquid dripping from a glass tube: Clear drops fall slowly from a glass tube into a half-full flask with small, bright plinks. Plays at random moments, about twice every 10 minutes.
- Ale poured from a jug: Ale gurgles from a clay jug into a tankard, slows to a trickle, and stops. Plays at random moments, about once every 10 minutes.
- Hot iron quenched: Red-hot iron plunges into a bucket of water with a loud, sharp hiss that sizzles away. Plays at random moments, about once every 10 minutes.
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